Iðunn O'Mann

Sex Female
Age Mid-to-Late 20s
Birthday March 13 [2022]
Height 5'6 (168 cm))
Weight 120 lbs (54.4 kg)
Sexuality Aromantic Asexual
Occupation Freelance Mechanic Amateur Metallurgist/ Alchemist/Illegal Pawnbroker
Religion Pastafarian (Unironically)

Symbolism

Tarot X: Wheel of Fortune
MBTI ESTP-A
Archetype The Explorer
Alignment Chaotic Neutral

Conditions

Autism
Other Undiagnosed Mental Illness

"Would you be scared if I did this?" *Takes out gun and shoots someone*

Basic Info

A deadpan, yet animated woman who loves science and odd experiments. Carefree, fun, and not mentally 'all there.' Doesn't take anything seriously, and isn't good at understanding other people's emotions. She loves picking up new hobbies, but has a particularly big interest in weapons, especially guns. Hoards trash and other knick-knacks, and owns an illegal pawnshop (her house), where she sells and trades stuff.

  • She's a hoarder, collecting other people's trash and other oddities.
  • She adores guns, and tends to fire them very often, like if she's greeting someone, or pointing at something she wants people to see.
  • She loves decorating things, but isn't someone with any sense of aesthetics, just throwing things together. Her 'aeshetic' is chaos.
  • She treats societal laws the same as scientific laws in that they should be impossible to break if true. Therefore, if she's capable of breaking them, then it was never a law to begin with.
  • She's incredibly forgiving, given she takes nothing seriously. Still, she is dangerous, because she doesn't care about anyone else's well-being, outside of the fact that 'things will be less fun if this person were hurt.'
  • Despite her overall lack of intelligence, she's booksmart about topics she's passionate about, like guns or mechanics. She doesn't apply the knowledge the best, though.
  • Somedays, she'll cause horrible mischief, and other days, she'll be genuinely useful, because she has an interest in the task at hand. It's a gamble.

Trivia

  • Her name is a pun of 'I dunno' man,' because like 'September,' it was a placeholder name that just stuck. (That said, it's pronounced Ee-a-done, not 'Eye-done').
  • Despite owning so many cool/scary weapons, Idunn's melee weapon of choice is a metal pole.
  • She loves playing with mercury (oh no).
  • She tends to break into her friends' houses/businesses, to use their kitchens/tools.
  • When she’s losing blood, she doesn’t want to bandage it, because she likes the wooziness.
  • Despite the threatening 'no trespassers' signs in her yard (which she just finds funny), she loves people visiting her house unannounced.
  • Idunn is a rare case of me taking inspiration from existing media. In her original canon, her rich family bickered over inheritance (Umineko), and her uncle, Absit, sacrificed them into a Philosopher's Stone (Fullmetal Alchemist). Her design took inspiration from Umineko as well.

Likes

  • Guns
  • Snow
  • Hitting Things
  • Climbing Stuff
  • Dumpster Diving
  • Hoarding
  • Playing in the Dirt
  • Mixing Things Together

Dislikes

  • Quiet
  • Rules
  • Being Abandoned
  • Sticklers
  • Enclosed Spaces

Philosophy

"Wanna' play tag?" *Hits with metal pole* "You're it! Bwhewhehweh!"

Fun is Number One!

Idunn doesn't think hard about life. She does what she likes, because why would she do stuff she doesn't like? That doesn't make sense. It's very simple.

History

Earth Canon

Idunn was always a chaotic gremlin and a pain to her entire family, both nuclear and extended. Her mother scolded her constantly, while her father mainly ignored her, often handing her off to Absit to take care of, because he was too lazy to take care of her himself. Therefore, in a way, Absit was more a father to her than anyone else, despite his intense fear of her.

She wasn't interested in school, outside of biology class (only for the "experiments"), but thankfully, a passion for machines lead her to going to a trade school and learning how to become a mechanic. Now she does odd jobs, usually living with her uncle, Absit, since nobody else will have her.

Fantasy Canon

It starts out the same, outside of it being a world with magic, but bickering about inheritance after her grandfather's death leads to Absit snapping. He sacrifices everyone but Idunn (including his own son, accidentally) to create a Philosopher's Stone, in hopes to revive his dad. Idunn walks in on it and steals the stone away, which now contains her family's souls. They keep asking her to find a way to free them, but she doesn't want to. The stone is the source of her Knowledge Cleric powers: her ability to temporarily pick up new skills is getting skills from her family members in the stone.

Absit was still a sad, pathetic daddy's boy in this canon, but was more cartoonishly evil and gloaty once he snapped.


IDUNNO' MAN.
Boo.

Media

TITLE

DATE: Description

Absit

Bane of his existence. She pokes and prods never goes away when he politely asks,and after years of abuse, he figures she's just trying to torment him. She genuinely thinks he's cool and he's her favorite family member—mainly because he's the only one who takes her abuse, instead of kicking her out or yelling at her.

Absit is scared of her, but does try his best to take care of her. This can include scolding, though he's a soft-spoken pushover most of the time, unless she's doing something potentially deadly or criminal.

They're good foils for each other, and I enjoy having the two interact, usually with Idunn being a menace, while Absit freaks out/suffers as her (potentially unintentional) victim.

Iðunn

Relationship
Relationship

Gatlin

Gat and her get along a lot better than him and Absit, because she's very carefree and gullible, often excitedly going along with any crazy plans Gatlin has, even if it's against her uncle. That said, Idunn can sometimes even be too much for him, given she has a lot less concerns with actual criminal acts: namely, physical attacks, property damage, and stealing. He likes her at base, but if she starts going too far, he can quickly become uncomfortable. It's a gamble.

He tries to get into her pants (because he tries to get into most people's pants), but Absit thankfully does put his foot down with that, knowing Idunn can't really consent.

Iðunn

Relationship
Relationship

Deems

Averse to pain, Deems is kind of unsettled by Idunn when she has a "weapon" on her, but otherwise, he enjoys her company, because she doesn't judge him like others. ...Usually.

They're both pretty childish, and probably like playing physical games together (tag, and maybe some sports, though Idunn likely breaks the rules all the time).

Iðunn

Relationship
Relationship

Zane

Idunn is far too chaotic for Zane's liking, and while he can often manipulate her into committing acts he would never wish to dirty himself with, she's unreliable, so he doesn't proposition her particularly often. When he does, it tends to be to attempt to hurt Gatlin, of course.

Idunn finds Zane "funny," and loves when he enables her destructive side, but other times, she doesn't like him, for being a stick in the mud (when she's causing him problems).

Iðunn

Relationship
Relationship

Liv

Liv likes Idunn a lot, because she finds the chaos she causes others super funny. She's very much an enabler, more than any other character of mine.

Similarly, Idunn likes Liv a ton, because Liv basically never tells her to stop doing any of her destructive habits.

Iðunn

Relationship
Relationship
hehe